AES Dublin Convention Keynote Stefania Serafin to Address the Sonic Interactions of Sound, Music and Tech The Audio Engineering Society, celebrating over 70 years of audio science and innovation, is gearing up to host the 146th International Audio Engineering Society Convention, March 20 - 23 at the Convention Centre in Dublin, Ireland. As part of the opening ceremonies, Stefania Serafin, professor in sonic interaction design at Aalborg University Copenhagen, will examine the intersection of audio and technology in the address "Inclusive Sonic Interaction." This presentation, part of the AES Dublin Special Events series, is open to all attendees and will set the stage for four full days of immersion in audio technology and its application. Based on her extensive knowledge and research, Serafin will offer insight into the technologies and techniques being used to advance audio and its capabilities in today's connected world: "Sonic interaction design is a fertile field of investigation at the intersection of sound and music computing and interaction design. At Aalborg University I have been designing, together with several collaborators, sonic interactions for different applications, ranging from physics-based simulations of musical instruments and everyday objects, new interfaces for musical expression, cultural heritage, walking and rehabilitation, learning and training, as well as virtual and augmented reality. In this talk I will present an overview of these activities, with a focus on those who contribute to engage a wider and younger audience in sound, music, and technology." In addition to her design work at Aalborg University, where she leads the multisensory experience lab, Serafin received a PhD from CCRMA, Stanford University in 2004 and is the president of the Sound and Music Computing Association. Dublin is the 2019 destination for Europe's preeminent professional audio education and networking event -- the 146th International Audio Engineering Society Convention, March 20 - 23 at the Dublin Convention Center. Covering all things audio, from Studio Recording, Live Sound, Networked Audio, Broadcast & Streaming, Music Production, Post Production, Game Audio, Spatial Sound, Audio for AR/VR/XR and Product Development, the AES Dublin Convention will offer attendees exclusive opportunities and interactions with the top names in audio engineering and technology. ![](/std_images/blank.gif)
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